Wreck-It Ralph (review)
Gets that we have a relationship with games that exists beyond the point at which play in any given game stops, that we have a relationship with gaming.
Gets that we have a relationship with games that exists beyond the point at which play in any given game stops, that we have a relationship with gaming.
Sitcomish antics and stereotypes aside, this is a frank and funny look at women’s friendships and women’s sexuality…
It’s the usual assemblage of grossout horrors provided for your alleged amusement. The freshly upsetting thing here is that this is a Nickelodeon production: you know, the cable network for kids…
A mealy, wan attempt at a black comedy.

What we witness here is the destruction of the old Bond mystique, and the creation of a new one. This is the sneaky cleverness of the film: it is, at last, going to tell us why Bond still matters.
Bitter, brutal, and — unfortunately for the hopes and dreams of the American people — very very pointedly funny.
This is sheer manic animated anarchy, endlessly frenzied and funny; tickles and surprises both visually and intellectually…

Insanely grand… My god, I love this movie. It’s every movie. It’s the ultimate movie.
I was literally in tears for parts of Argo, a purely physical reaction, not an emotional one, to deal with the tension. The only other option would have been to moan out loud, the film is almost that unbearably nerve-wracking.
Two separate tales of FDR that are certainly worthy of in-depth explorations on their own are mashed together in a way that is ridiculous and which gives both of them a short shift that neither deserves.