Lots of you have emailed me about this one, and yes, I’m as dumbfounded as you are. From The Hollywood Reporter:
Universal has won a four-studio bidding war to pick up the film rights to the classic Atari video game “Asteroids.” Matthew Lopez will write the script for the feature adaptation, which will be produced by Lorenzo di Bonaventura.
In “Asteroids,” initially released as an arcade game in 1979, a player controlled a triangular space ship in an asteroid field. The object was to shoot and destroy the hulking masses of rock and the occasional flying saucer while avoiding smashing into both.
As opposed to today’s games, there is no story line or fancy world-building mythology, so the studio would be creating a plot from scratch. Universal, however, is used to that development process, as it’s in the middle of doing just that for several of the Hasbro board game properties it is translating to the big screen, such as “Battleship” and “Candyland.”
The number of questions this prompts is as countless as, well, the number of asteroids in just our asteroid belt alone. With an idea that is such a blank slate, why the hell are four studios fighting over it? Isn’t whatever marketing value that may come attached to the names Atari and Asteroids more than overshadowed by the ridicule factor?
I mean: WTF? An Asteroids movie?
(If you have a suggestion for a QOTD, feel free to email me.)